Category: 3D

  • This is how to get better at 3d 

    -first, be persistent -second, be persistent -third, be persistent  hmmm

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  • My digi-physical design process in 6 steps:

    1. Understanding the avatar– User profiling– Identifying Problems/Needs– Market awareness  2. Visualize the outcome– Specify Function– Refine Style– Capture Emotion 3. Make– 3D Prototyping– Physical Prototyping– Focus on design details 4. Test 5. Re-Make 6. Release This is how I bring innovative designs to life.

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  • 99.9999% of designers transitioning into 3D don’t fully address:

    – The craft of pattern-cutting– The Step learning curve to mastering 3D tools– Creating a portfolio that impresses both the fashion and entertainment industries Way too much focus on the technical aspects. Not enough storytelling. Let’s connect and push things forward.

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  • 2024 Clothing Designers [3D/AI]

    insane profile: – Tech-savviness – Ideation – Composition – Pattern cutting – Garment construction – Color theory – Material knowledge – Manufacturing knowledge – Fitting – Trend analysis – Understanding of taste levels – Eco-consciousness – Brand awareness – Multicultural awareness – Strategic sales – Marketing – Texturing – Rendering – Integrating AI in Design…

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  • How it started as a clothing [3D] designer.

    2000 Manchester University 3D Pathway 2015 Inspire by FIFA 2015 2016 Modo Modeling 2017 Marvelous Designer 2018 CLO3D 2020 Browzwear V Stitcher 2021 Blender 3D 2021 Adobe Substance 2022 AI Midjounery Years later…

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  • Designers are:

    2024 Clothing (3D) Designers are: More than just cad monkeys. They insane at – Tech-savviness – Ideation – Composition – Pattern cutting – Garment construction – Color theory – Material knowledge – Manufacturing knowledge – Fitting – Trend analysis – Understanding of taste levels – Eco-consciousness – Texturing – Animation – Rendering – Integrating AI…

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