The aim is to keep it as simple as possible.
CLO3D [Apparel Prototyping]
Adobe Illustrator [Vector Artworks]
Plasticity [Hard surface modelling: Trims and accessories]
Adobe Substance Sampler [Materials Creation]
Adobe Substance Asset [ Pre-made Materials and Hard surface models]
Blender 3D [Render and Animation]
Photoshop [Image Composting]
These work for me; I’m curious about what tools enhance your design workflow.
I’m the owner of The Structure of Magic design consultancy. We help clothing technical brands get the market edge through innovative product stories using our digi-physical design system.
Let’s connect and drive digi-physical transformation from idea to impact.
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